‘Sonder’ is an animated short film that I, along with 198 artists, designers, and engineers from around the world were recruited to collaborate on. In it, I helped to develop a lighting pipeline using technologies new to animation production, the look for the characters and worked on shot lighting on multiple sequences. One of the biggest challenges in the production of ‘Sonder’ was adapting Unity3D (a real-time rendering engine) to animation production. Unity3D is typically used for game production, not for animated filmmaking. To overcome this, we created various tools that addressed the limitations of Unity3D, developed an innovative pipeline, and discovered methods for communicating across multiple time zones during production. ‘Sonder’ has claimed many international awards and was shown in various film festivals worldwide including the Edinburgh Short Film Festival in England, ASIFA- South 2018 in Korea, and Canberra Short Film Festival in Australia.
National and International Screenings:
Character Lighting Look Development
Please check the full credit list in IMDB
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